Unleashing the John Wick Universe in a Euro-Style Board Game
A John Wick Board Game? Yes, Please!
Picture this: It’s a gloomy Friday evening. You and your friends have just finished watching the last movie in the John Wick series. Your heart is pounding, your adrenaline is high, and you think to yourselves, “What do we do now?” Well, my action-loving friends, the answer is simple: you play a John Wick board game.
Now, I know what you’re thinking: “A board game? With dice and tiny figurines? Based on John Wick? Really?” But bear with me here. This is not your average run-of-the-mill board game. It’s a blending of the film’s universe with a Euro-style board game, complete with worker placement mechanics and elements of resource management.
So, buckle up, buttercup, as we dissect this hypothetical masterpiece of gaming.
Setting the Stage
Before we dive into the nitty-gritty of gameplay, let’s talk setting. Remember, we don’t want to actually play as John Wick. (He’s not exactly a role model, and those stair falls look painful.) Instead, we want the game to take place in the wider universe introduced by the films, where players can take on the roles of hitmen and hitpersons from different factions within that world.
Players will receive contracts on their flip phones (nostalgia, anyone?) for varying amounts and in different locations around the world. It’s a race to complete contracts. The more contracts you complete, the more money (aka endgame points) you earn. But that’s not all…You also collect gold coins that can be used at places like the Continental hotel, providing a cool connection to the John Wick world.
The Nuts and Bolts of Gameplay
Since we’re going for a Euro-style game, we’ll have a central board displaying the various locations within the John Wick universe. Each player will have a set of worker tokens to place on different locations to gain resources, complete missions, and advance their character’s goals.
But wait, there’s more! Each player has their own player board, where they can track their resources and abilities, and plan their strategy for the game. Management and strategy are key to success in this board game.
Now, we can’t just have players sitting in a room moving tokens around. We need to spice things up! In this game, players can also form alliances, engage in rivalries or conflicts, and negotiate with other players. This extra element of interaction makes the game engaging and immersive.
And did someone say events? The high table comes into play every round, causing chaos or rewarding assassins who toe the company line. Prepare for plenty of surprises as you navigate the dramatic landscape of this action-packed world.
Friend or Foe?
Your fellow players aren’t just anonymous competitors in this game. You can set traps for them, send out hitters, or even attempt to kill them on Continental grounds. (Watch out for that post-assassination laundry bill, though.)
But what about working together? Is there room for teamwork in this cutthroat world? The answer: absolutely. Players can form alliances with other players or factions to gain an edge, or engage in battles of wit and wits as they negotiate and strategize.
Playing as a group, acting as rivals or teaming up to topple each other… It’s part of the rich tapestry of the John Wick universe, and an essential part of what makes this game so much fun.
Why Stop at a Board Game?
We shouldn’t limit ourselves to just one type of John Wick game! Think about the possibilities: a tabletop RPG campaign set in the universe, a video game with a turn-based RPG style like John Wick Hex, or even a tower defense game where you defend the Continental from raids. The possibilities are endless, and our appetite for John Wick-related fun is insatiable.
So, there you have it, folks. If you’re keen on submerging yourself in the world of John Wick and fancy a fun-filled, strategic, and action-packed board game experience, this might just be your cup of tea. Or should I say, your glass of bourbon?
As for me, I’ll be waiting patiently for the day this game (or any of the other ideas mentioned) becomes a reality. In the meantime, if anyone wants to co-design (or even just fantasize about) a John Wick board game, hit me up! And who knows – maybe someday we’ll see this thrilling game on shelves everywhere, allowing us all to live out our cinematic assassin dreams right from the comfort of our game tables.